如题目,用好几个图片拼在一个大图里,博主是用于Unity游戏开发使用的,话不多说,上代码!
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
namespace EffectsPackTool.Common
{
/// <summary>
/// 图集处理共通方法
/// </summary>
public static class SpriteSheet
{
/// <summary>
/// 创建图集
/// </summary>
/// <param name="imagePaths">图片地址集</param>
/// <param name="outputPath">输出路径</param>
/// <param name="maxWidth">画布最大宽度</param>
/// <param name="maxHeight">画布最大高度</param>
/// <param name="imageMaxHeight">图片最大高度</param>
public static bool CreateSpriteSheet(IEnumerable<string> imagePaths, string outputPath, int maxWidth, int maxHeight, int imageMaxHeight)
{
try
{
using (Bitmap spriteSheet = new Bitmap(maxWidth, maxHeight))
{
using (Graphics g = Graphics.FromImage(spriteSheet))
{
g.Clear(Color.Transparent); // 如果需要透明背景可以设置
int currentHeight = 0;
int currentWidth = 0;
foreach (string imagePath in imagePaths)
{
using (Image image = Image.FromFile(imagePath))
{
// 检查是否超出最大宽度,如果是,则移至下一行
if (image.Width + currentWidth > maxWidth)
{
currentHeight += imageMaxHeight;
currentWidth = 0;
}
// 绘制图像到sprite sheet
g.DrawImage(image, new Point(currentWidth, currentHeight));
// 更新当前宽度
currentWidth += image.Width;
}
}
}
// 保存sprite sheet到指定路径
spriteSheet.Save(outputPath, ImageFormat.Png);
}
return true;
}
catch (Exception ex)
{
return false;
}
}
}
}
没什么好说的 拿去直接用就行
完结!